package main

import (
	"MetroBuilderGameJam/gameEngine"
	"fmt"
	"github.com/hajimehoshi/ebiten/v2"
)

func main() {
	view := gameEngine.InitViewer(800, 600)

	game := gameEngine.NewGame(view)

	fmt.Printf("Game Name: %s\n", game.GetName())
	ebiten.SetWindowTitle(game.GetName())

	if err := ebiten.RunGame(game); err != nil {
		panic(err)
	}
}
